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Head Flash

 49,99

The perfect choice for the beginner to intermediate.

4.8 on Google reviews
4.8/5

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The are A LOT of information when picking a padel bat, we have made it easy to understand and find a bat with our “Quick Pick Guide”. It’s a simple score of 5 different factors:

  1. Power: Indicates the maximum striking force the bat can deliver.
  2. Control: Reveals how accurate the bat is in its strikes when hitting the sweet spot.
  3. Spin: Indicates how rough the surface is and how much spin can be generated with the bat. All bats can produce spin, but if the surface is rougher, it’s possible to generate more spin.
  4. Maneuverability: Indicates how easily the bat responds. Typically, a lighter bat will score higher. A lightweight bat is generally suitable for people with injuries, those with less striking power, or those who want to have lightning-fast reactions.
  5. Difficulty: Indicates how difficult it is to play with the bat. A higher rating means the bat is more challenging to play with. Typically, a smaller sweet spot makes the bat harder to play with because you need to hit the sweet spot to make clean contact with the ball.

The follow 4 bullets are about our Quick Pick Guide. Do you still have questions or do you wish to know more about certain specifications then check out or advanced guide (click here).

It means your level, and it says something about your ability to hit the ball in exactly the same spot on the racket every time, and your ability to generate power (your strength, and your ability to predict where to ball is coming – if you’re good at it you have more time to perform the swing). If you can, you increase your precision and power, but if you can’t, your precision and power declines rapidly – and you are more likely to get injuries in your elbow and/or shoulder.

This is actually a factor that combines a lot of different aspects (racket head shape, balance, material, etc) in one single number to make it as easy for you to pick the perfect bat for you.

  • Difficulty 1 (out of 5) Beginner (Played 0-10 hours total)
  • Difficulty 2 (out of 5) Experienced beginner (Played 10-30 hours)
  • Difficulty 3 (out of 5) Intermediate (Played 30-75 hours)
  • Difficulty 4 (out of 5) Advanced player (Played 75+ hours)
  • Difficulty 5 (out of 5) High level player (Played 75+ hours and playing at a high level)

Power tells how much hitting power the bat can generate. A bat with high power typically has lower control. Whereas a bat with more control is more forgiving for imperfect shots (outside the sweetspot). As a beginner we highly recommend going for a bat with more control.

We have divided our category into:

Control+   |   Control  |   Neutral  |   Power  |   Power+

Maneuverability: Describes how easy the bat is to move around (get the bat in position) and accelerate (how much power you can generate).  If the score weight of the bat is low, it is both good if you want faster reactions, have a low strength or suffer from damage. It’s easier to move around and has a faster acceleration (but with a lower top-speed).

It’s important to keep in mind that, Impact (the power generated in the ball) = Time X Acceleration X Weight. So if you don’t have the time (not so good a anticipating yet, or making fast strokes at the net), or low acceleration (due to injury, or just your overall strength), then you should go for lower weight of the bat.

We recommend “Very light” to “light” for beginners.

Very light   |   light  |   Neutral   |   Heavy  |   Very heavy

Describes how much spin the bat can generate. Regardless of the score, a bat can produce spin, but high spin means that the bat has a rough surface which contributes to more spin.

It’s important to note that, although it sounds great to be able to give the ball more spin, “Low spin” is not bad – It very much depends on what your requirements are. More spin -> less extra power from the bat. Beginners won’t really benefit from more spin. Creating spin on the stroke makes it harder to be precise, and you are currently at a level where you’re not able to apply enough spin for it to matter.

Our recommendations are for a beginner to go for “Low Spin”.

We have divided ours into  Low Spin   |   Medium   |   High Spin

Description

Head Flash

With its easy power, as well as a soft playing feel, it’s one of the best value-for-money bat for beginners to experienced beginners. The oversized, teardrop-shaped bat has a large sweetspot for more tolerance and forgiveness. This bat is also features the IPS (Integrated Protector System) from HEAD, a smart technology that protects your bat and highly increases its durability.

Quick pick guide:

  • Difficulty = 1-2
  • Control/Power = Neutral
  • Maneuverability = Neutral
  • Spin = Low Spin

Material Optimization

By using quality material, mixing them, and using them the correct places, you get the best qualities of each material – from Carbon Flex technology, 3D Spin, Vibrasorb to Black EVA core.

Racket Composition

    • Frame | Innegra™ is today the worlds lightest high performance fibre. Its extreme toughness together with HEADs advanced carbon composite technology leads to a novel ultra tough hybrid composite.
    • Core | The core is made in Power Foam that helps generate power and absorbing vibrations in the strokes.
    • Racket head surface | Is made in glassfiber, which helps generate power while being very forgiving when you don’t hit exactly in the sweetspot every time.
    • Racket head structure | A smooth surface, which gives a cleaner touch, but doesn’t help with extra spin – but the is actually great fit for you as a beginner.

Additional information

Brand

Head

Colour

Grey / Yellow

Head Shape

Hybrid / Drop

Level

Beginner, Experienced beginner

Balance

Sligthly head-heavy

Weight

360 g

Surface Material

Fiberglass

Surface structure

Smooth

Core

Soft – Power Foam

Frame Material

Carbon + Innegra (today the worlds lightest high performance fibre).

Thickness

38 mm

Other

Integrated protector

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